Active Skill: BerserkEdit
To activate this skill, right-click with the mouse while unarmed.
Upon Activation (Hitting a Block/Mob): Increases unarmed damage by 50%. Higher levels do not increase this bonus, but increases its duration by 1 second every 50 levels. Its base duration is of 2 seconds.
If you punch a stone brick, it will also turn it into a cracked stone brick.
Iron Arm StyleEdit
Increases unarmed damage every 50 levels by 1. You start out with +3 damage upgrade at level 0. The maximum damage you can do with this skill is 10 (normal damage+9 at level 500). Note that many servers do not allow for the ability to do extra damage with this perk to other players.
Causes arrows that strike the player to harmlessly fall to the floor.
Arrow Deflect chance increases with 0.05% per level and caps at 50% at level 1000,but your unarmed level can go above 1000.
This passive is useful for those that even use regular weapons, as deflection can be quite powerful against archer PvP and skeletons when backed up with a maxed Swords/Axes skill.
Allows you to perform a counter chance against an opponent's disarm to make their disarm unsuccessful. This chance increases by 0.1% every level. Your Iron Grip chance can't increase past level 1000.
Strength Potion ProficiencyEdit
Strength II potions normally add only 6 damage on any physical weapon. However, when unarmed, the amount of damage the strength potion gives is doubled. This means Strength II potions give 12 additional damage when using your fists.
The fist says it does only +9 damage () when checking with the /unarmed command. However, when your Iron Arm Style is maxed out, it inflicts 10 points of damage () since the +9 means it adds 9 damage to the already existing 1 damage.
Damage per hit when using fists with Iron Arm Style maxed out and Berserk:
An Invisibility Potion paired with the unarmed fighting is excellent for PvP, as it is less likely to give you away than a sword, axe or a bow.
Experience Gains Chart (per punch)Edit
|Type||Experience per hit|
|Spawner mobs*||None, unless specified by server|
100 - 150 XP
|Non-hostile mobs||40 XP|
Player without armor
|Leather armor||30 XP|
|Iron and gold armor||30 XP|
|Diamond armor||40 XP|