The Unarmed skill is when one uses their own fists to eliminate Mobs and opposing players.
Active Skill: BerserkerEdit
To activate this skill, right click block then punch a mob or block.
Upon activation, the user does 50 percent more damage and can destroy weaker blocks instantly for a limited time, which can be increased by increasing the Unarmed Skill.
Iron arm StyleEdit
The amount of extra damage done with your fist is automatically 3 at start of Unarmed. As the Unarmed skill progresses it increases by 1 every 50 levels until capping at 9 extra damage.
Strength Potion ProficiencyEdit
Strength II potions normally add only 6 damage on any physical weapon. However, when unarmed, the amount of damage the strength potion gives is doubled. This means Strength II potions give 12 additional damage when using your fists.
The fist says it does only +9 damage () when checking with the /unarmed command. However, when your Iron Arm Style is maxed out, it inflicts 10 points +9 means it adds 9 damage to the already existing 1 damage.
Damage per hit when using fists with Iron Arm Style maxed out and Berserk:
An Invisibility Potion paired with the unarmed fighting is excellent for PvP, as it is less likely to give you away than a sword, axe or a bow. But be careful of Invisibility Potion Swirls.
As level increases chance to deflect arrows increases. Deflecting an arrow also has a chance to hit the original player who fired the arrow.
When a Disarm goes through depending on the ones opposite level of unarmed, they may keep their weapon in hand. It increases until it reaches 100 percent activation, making it impossible for users to use Disarm to steal your tools.
Experience Gains Chart (per punch)Edit
|Type||Experience per hit|
|Spawner Mobs.||None, unless specified by server|
100 - 150 XP
|Non-hostile mobs||40 XP|
Player without armor
|Leather armor||30 XP|
|Iron and gold armor||30 XP|
|Diamond armor||40 XP|