|PvP in an arena.|
The Swords McMMO abilities allow you to add bleed effects to your attacks and counter the enemies hits.
Right click the mouse to activate the ability, allowing the attacking player to cause the bleed effect.
Causes enemies to take damage every two seconds. If you apply bleed to a mob, it will bleed until the effect wears off or death, whichever comes first. The duration of the bleed is increased by your sword skill.
Bleeds can have their duration increased if another Bleed is applied. (e.g. if the player has Bleed with 3 ticks remaining and another 3-ticks Bleed was applied, Bleed will last for 6 ticks in total.)
|Bleed Type||Ticks||Total Damage|
-Stop hurting yourself.- A counter attack takes the damage done to you, and returns half to the attacking person or mob. It will not work if you have half a heart remaining. The chance to perform a counter attack depends on your Swords level, and increases by 0.05 per level
- Bleed no longer ignores armour and is affected by the protection enchantments of armour. Meaning if your foe is using protection IV armour the bleed will do no real addition damage to him.
- Counter attacks ignore other player's armour.
- The sword's counter attack ability used to work on ranged weapons. Meaning it was possible for an opposing player to get hurt from your counter attack if he was hitting you from a distance with a bow.
- As of McMMO version 1.1.14, the old McMMO parry ability was removed. The changelog stated that "Swords no longer parry, no need to compete with in game mechanics." This is due to the change in vanilla Minecraft that made holding the right click enable blocking, which reduces incoming damage from the front.