|PvP in an arena.|
If you apply bleed to a mob, it will bleed until the effect wears off or death, whichever comes first, damaging at 1/2 heart per second.
Bleed lasts for two 'ticks' or four seconds, below level 1000. At level 1000, Bleed will last for an extra 'tick' (for a total of 6 seconds) damaging 1/2 heart per second, for a total of 3 hearts. The chance to apply bleed is 0.1% for every skill level in Swords, with a max cap of 75% at level 750.
Note: Players that have Bleed cast upon them when they already have 3 ticks of bleed remaining will get a bleed that lasts for 6 ticks in total. If you have half a heart left and you still have Bleed then you won't die.
|Bleed Type||Seconds||Total Damage|
When Counter Attack activates, it will return 20% of the damage recieved, and passes through armor. You must be blocking for it to occur, and the chance to perform a counter attack depends on your Swords level; it increases by 0.05 per level. The Max Counter Attack Percentage is 30%