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A really good fishing level farm design02:34

A really good fishing level farm design.

An easy and simple way to get fishing and repair levels while getting items to sell or brew for alchemy levels. Using a witch.

290px Steve fishing for resources.
Tool Used
  • FishingRod fishing rod
Interacts With
  • Water Water

Fishing is a skill in McMMO.

Passive AbilitiesEdit

The player has a chance to find random items in addition to the fish they reel in. Chance and quality of items increase as Fishing skill is leveled up!

There is a 6.12% to 25% chance for the item pulled to be randomly enchanted. The strength/level of enchantment and odds of said item being enchanted depends on Fishing level or chances of enchantments


Tier 1

lvl 0

Tier 2

lvl 125

Tier 3

lvl 250

Tier 4

lvl 375

Tier 5

lvl 500

Tier 6

lvl 625

Tier 7

lvl 750

Tier 8

lvl 875

Traps 7.68% 2.5% 1.5% 1% 0.25% 0.1% 0.05% 0.01%
Common 7.5% 6.5% 3.5% 2% 1.5% 1% 0.25% 0.1%
Uncommon 1.25% 1.75% 2.75% 3.5% 3.75% 3.25% 2.75% 1.5%
Rare 0.25% 0.75% 1.25% 2.25% 2.5% 3.75% 4% 6%
Epic 0.1% 0.5% 1% 1.5% 1.5% 2% 5% 7.5%
Legendary 0.01% 0.05% 0.1% 0.30% 1% 1.5% 2.5% 5%
Record 0.01% 0.01% 0.01% 0.01% 0.01% 0.05% 0.10% 0.25%



Common Uncommon Rare Epic Legendary
Efficiency 1 2 3 4 5
Unbreaking 1 None 2 None 3
Fortune 1 None None 2 3
Protection 1 2 3 None 4
Fire Protection 1 2 3 None 4
Feather Falling 1 2 3 None 4
Blast Protection 1 2 3 None 4
Projectile Protection 1 2 3 None 4
Respiration 1 None 2 None 3
Aqua Affinity 1 2
Thorns 1 None None 2 3
Sharpness 1 2 3 4 5
Smite 1 2 3 4 5
Bane 1 2 3 4 5
Power 1 2 3 4 5
Punch None 1 None None 2
Flame None None None 1 None
Knockback None 1 None None 2
Looting None 1 2 None 3
Fire Aspect None None 1 None 2
Infinity None None None None 1
Silk Touch None None None None 1

1.7.4 Treasure DropsEdit

Every time you level up in the fishing tiers, you also level up in Treasure Hunter tiers. Leveling Treasure Hunter up gives you better odds for getting more valuable items.

Note: Server admins can tweak the plugin configuration to add or remove certain objects to specific tiers and levels


Items Dropped


TNT, Poison(0:21)


Wooden Tools (Shovel, Axe, Pickaxe, Hoe or Sword) 

Leather Armor (Boots, Legs, Chest, Helmet)

Lapis Lazuli (10 - 20)


Stone Tools (Shovel, Axe, Pickaxe, Hoe or Sword)

Gold Armor (Boots, Legs, Chest, Helmet)

Gold Tools (Shovel, Axe, Pickaxe, Hoe or Sword)

Iron Ingots (1 - 5) Gold Ingots (1-5)


Iron Tools (Shovel, Axe, Pickaxe, Hoe or Sword)





Diamonds (1 - 5)

Iron Armor (Boots, Legs, Chest, Helmet)

Ghast Tear


Diamond Armor (Boots, Legs, Chest, Helmet)

Diamond Tools (Shovel, Axe, Pickaxe, Hoe or Sword)


Music Discs: mall, mellohi, stal, strad, ward, and 13

Master AnglerEdit

As of the 1.7 update, Master Angler is unlocked at level 125 (by default) and allows you to receive 2 different multipliers for your bite chance. By default your bite chance is 0.2% per tick. There are 20 ticks per second, but due to lag, ticks don't happen uniformly, and on laggier servers, one may have a harder time catching fish. You can multiply your bite chance by 2 by default by either being in a river or ocean biome, or being in a boat. These do stack, and your bite chance can go up to 0.8% because your bite chance was doubled twice. With rain, you can increase your bite chance even more.

Keep in mind that in this case, lag refers to the ticks per second, which is made obvious by the rate at which entities move. If you can break a block and it takes a while to pop off as an item after breaking it, it means the server's game loop, the ticks, was slow and this the block didn't update. Mobs also tend to move very slowly with constant lag, but lag spikes result in you not affecting anything and mobs suddenly fast forwarding to catch up for missed ticks. (Often resulting in death if outside and vulnerable)

Magic HunterEdit

Magic Hunter is an ability that allows armor and tools obtained from Treasure Hunter to be enchanted, chances of which starting at 5% (rank 1/5) at level 1-199, and increasing by 5% per 200 Fishing levels. At level 800, the probability is 25%.

There is also a rain bonus. It increases with fishing level and the maximal bonus for Magic Hunter is 2.50%. As such, the maximum percent of Magic Hunter with rain bonus is 27.50% on 800 level of fishing. Some servers disable this skill, as it gives rare items, which can be farmed.

Activity Exp gained
Catching a Fish


Getting Treasure

1000 (Calculated as "Catching a Fish" + 200)

Successful Shake 50 (mob spawners work)

Note: These values may vary from server to server as they are configurable by server admins.

Fisherman's DietEdit

This ability increases the number of hunger units regenerated by consuming fish. It is measured in ranks increasing once every 200 levels, each rank increasing hunger regeneration by one unit (a single unit being half of a piece of meat on the hunger bar).

Shake SkillEdit

From fishing level 125 and onward, the player will be able to shake items loose from mobs by hooking them with the fishing pole. It can be used repeatedly for a large number of items depending on the remaining health of the mob. However this reduces the durability of the fishing rod drastically.

Note: The fishing rod, when used in this method, will deal one half heart of damage per hit. Keep this in mind when fighting tougher creatures such as blazes, as you will not kill them as quickly as you are used to and potentially take more damage.

The probability that this skill will activate


around 120-150 15%


201-400 40%
401-600 55%
601-800 60%
801+ 75%

If your shake skill was activated, then you have following chances of obtaining loot from certain monster. You also have a small chance of getting that item a monster had, for example an iron shovel or gold helmet.[3]


Blaze Face

100% Blaze rod


50% Ghast Tear
50% Gunpowder

Zombie Pigman

50% Rotten Flesh
50% Gold Nugget


2% Zombie Head
98% Rotten Flesh

Spider / Cave Spider

50% String
50% Spider Eye


100% Porkchop


33% Egg
33% Raw Chicken
34% Feather


1% Creeper Head
99% Gunpowder


2% Skeleton Skull
49% Bone
49% Arrow (1 - 3)

Wither Skeleton

1% Wither Skeleton Skull
50% Bone
49% Coal (1 - 3)


100% Slimeball

Magma Cube Face
Magma Cube

100% Magma Cream


2% Milk Bucket
49% Leather
49% Raw Beef


5% Milk Bucket
5% Mushroom Soup
30% Leather
30% Raw Beef
30% Red Mushroom (1 - 3)


100% Enderpearl
(teleportation causes pearls to appear in odd places)


100% Wool (1 - 6)


100% Ink Sac

Vg face
Iron Golem

3% Pumpkin
12% Iron Ingot
85% Red Flower


3% Pumpkin
97% Snowballs (1 - 4)


1% Potion of Healing
1% Potion of Fire Resistance
1% Potion of Swiftness
9% Glass Bottle
12% Sugar
12% Gunpowder
12% Spider Eye
13% Water Bottle
13% Glowstone Dust
13% Redstone
13% Stick                                                


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