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Experience Points

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Performing tasks in McMMO rewards you with Experience Points, or XP, in the relevant skill. When you get enough XP in a skill, it levels up, in turn improving your ability to perform that task. McMMO doesn't use Minecraft's XP system.

The total XP required for level x is 10x2 + 1030x. To get from level x to x + 1, the experience required is 1020 + 20x. Reaching level 1000 from level 0 requires 1,520,000 XP.

Your power level is the sum of all your skill levels. Currently, power level has no in-game effect, though it may intimidate other players if high enough.

ExcavationEdit

Excavation is trained through digging dirt, grass block, clay, mycelium, gravel, snow, soul sand, or sand. Bonus XP is given whenever rare drops are given through the Excavation passive, you can find diamonds iron gold and more

Combat Based SkillsEdit

Leveling combat skills is a bit different than leveling gathering skills. The rate of XP earned differs between PvP and PvE interactions. It should also be noted that players will gain experience from neutral mobs such as Pigs or Sheep. The difference is that each mob has a set multiplier which determines the amount of XP given on each strike.

Mob Type Multiplier
Friendly Mobs x1
Enderdragon Face
Ender Dragon
x8
    Wither ?
CreeperFace
Creeper
x4
EndermanFace
Endermen
x4
ZombiePigmanFace
Zombie Pigman
x3
GhastFace
Ghast
x3
SkeletonFace
Skeleton
x3
Blaze Face
Blaze
x3
SilverfishFace
Silverfish
x3
CaveSpiderFace
Cave Spider
x2
ZombieFace
Zombie
x2
SlimeFace
Slime
x2
Vg face
Iron Golem
x2
Magma Cube Face
Magma Cube
x2
SpiderFace
Spider

x3

Note: On some servers, xp can be gained from using spawner mobs and mobs from spawn eggs, however, you should check with the server owner or staff member to make sure. Further, as of version 1.4.04, Wither, Enderdragon and Witches no longer grant any PVP skills due to their ability to regain health. On some servers, they still grant xp, usually if the mobGriefing rule is set to true, to stop the use of these mobs as grinders.

Miscellaneous SkillsEdit

Acrobatics Edit

XP for Acrobatics is calcuated by how much damage the player takes after falling from a great height. For example, if you lose 5 hearts you have taken 10 HP fall damage after a jump with no graceful roll, then that damage will be applied to the formula below resulting in a gain of 1150 XP. You will also get XP on successful dodge maneuvers in combat.

Action Experience Value
No roll or regular roll Fall Damage in HP * 115
Graceful Landing/roll Fall Damage in HP * 80
Ender Pearl Nothing
Dodging ?

RepairEdit

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