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Tool Used
  • None
Interacts With
  • The ground, mostly.
  • Graceful Roll (Active)
  • Roll (Passive)
  • Dodge Chance (Passive)

Acrobatics is an McMMO ability that is leveled by taking fall damage. It allows one to 'roll', reducing/cancelling damage on occasion, holding the sneak key you can execute a 'graceful roll' if you want a more-guaranteed cushion, and adds a dodge chance for halving damage.


Higher percentage to roll or graceful roll upon falling. Higher dodge percentage.

Roll Edit

Decreases fall damage by 7 hitpoints (3.5 hearts) by default. Likelihood of occurring is directly related to level, with a 0.1% increase for every additional level of acrobatics. This caps at level 1000 with a 100.00% chance to Roll.

Graceful Landing Edit

If you hold down sneak as you fall, there is a chance double that of your roll, for you to perform a Graceful Landing. As well as having double the chance of a roll, it is twice as effective at reducing fall damage as an ordinary roll and will decrease fall damage by 14 hitpoins (7 hearts). This caps at level 500 with a 100.00% chance to perform a Graceful Landing

Dodge Edit

Half attack damage received. Chance increases by .025% each level of acrobatics,

Dodge caps at level 1000 with a 25% chance to dodge.

Experience In AcrobaticsEdit

The experience gained in Acrobatics is tied directly to fall damage. Each half heart of damage earns 120 XP from a fall with no roll, or 80 XP from a fall where a (graceful) roll was executed. Damage before the (graceful) roll damage reduction is used to calculate the XP, gain. If the fall is fatal, you gain no XP.

In the default config for Mcmmo, wearing boots with feather falling enchanted on them give twice the XP per fall. Edit

Because a player has a maximum of 10 hearts of health, the maximum XP you can earn in Acrobatics is 2280 from a height of 23 with no (graceful) roll, or 2640 from a height of 36 with a graceful landing. As of version 1.4.07 XP can further be gained by wearing enchanted boots with the feather falling protection.

Ender Pearls can no longer be used to quickly gain experience in Acrobatics; not only are they \quick return to the 'fall point'.

Beacons of regeneration are a good idea, but resistance will slow down xp gain because xp is tied directly to fall damage.

How to level up quicklyEdit

Acrobatics AutomationEdit

One way to automatically farm acrobatics experience is to create a redstone elevator. Using this, you can be quickly transported to the top and dropped down. If you have the materials, consider adding a dispenser at the bottom for instant healing. Or a beacon of regeneration, though very demanding in terms of the resources needed.

Acrobatics grinder:

Low Material Farming Edit

One way to farm acrobatics for resource is to make a 23 high tower with ladders on one side with a bed on top, and a cactus near the bottom. You can walk (Not Jump) down to the bottom, and will have half a heart. Kill yourself on the cactus, and you should respawn back on top of the pillar (If you have slept in the bed). Repeat for fast xp. This is not recommended for servers with the factions plugin, as you will lose all of your power from dying.

Non-Falling Edit

If you are in a server that does not allow fall damage to train on try this one; get 4 dispensers get a god apple (if not regen or regular golden apple and wait 5 seconds to regen) diamond/iron armour, get lever and redstone connect the redstone to the dispensers and then to the lever after push the lever to fire 4 arrows there is a chance that you might dodge these 4 arrows and that will give you *dodged* word on chat that means that you have gained experience from dodging arrows.

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